Soul's Remnant Money Guide: How to Farm Soul Crystals
Quick answer
Build income by combining quest rewards, monster drops, gathering, crafting, and player sales instead of selling every material as soon as you collect it.
Soul's Remnant combines monster drops, gathering, crafting, player shops, and a player-driven economy. That means the best money-making method depends on what you can clear safely, which materials are currently needed, and whether you want immediate currency or long-term value from crafting.
There is no permanent best farm during Early Access. Drop rates, recipes, balance, and player demand can all change. Use this guide to choose a profitable loop and verify the current value of items before committing to a long grind.
Quick Answer: Best Early Soul Crystal Sources
| Method | Why it works | Check before committing |
|---|---|---|
| Level quests | Confirmed rewards include 200 SC at level 5, 1,000 at 10, 2,500 at 15 and 6,000 at 20 | Claim the quests from the Quest Board |
| Daily and villager requests | Several requests pay Soul Crystals alongside EXP, profession EXP or bond | Objectives and rewards rotate |
| Level-appropriate monsters | Nearly every monster can drop Soul Crystals, equipment and Souls | Clear speed, Research and travel time |
| Gathering | Ore, fish, herbs and wood can have direct or crafting demand | Search current Auction House history |
| Auction House | Lets you sell useful drops without waiting beside a player shop | Seller fees and the 10-listing base limit |
For a first character, complete the level quests while farming their required monsters. This produces guaranteed milestones without separating leveling from money-making.
The Best Early Money Loop
For a new character, start with activities that give several rewards at once:
- Complete quests in your current area.
- Keep useful monster drops and sell only confirmed surplus.
- Gather materials while travelling between objectives.
- Research monsters you already need to defeat.
- Craft or list valuable items only after checking demand.
- Keep a reserve for gear upgrades and consumables.
This is usually more reliable than standing in one location and selling every drop without checking its future use.
Soul Crystals and Basic Currency
Soul Crystals are used throughout early progression and are associated with monster drops and quest rewards in the current game structure. Treat them as both spending currency and a progression resource.
Use Soul Crystals for immediate needs first:
- Recovery items and supplies for your current route.
- Inventory or storage improvements that reduce wasted trips.
- A meaningful weapon or armor upgrade.
- Quest, dungeon, or travel costs when required.
Avoid spending your entire balance on convenience items before you know what the next progression step requires. A reserve is especially useful when you are preparing for a dungeon or changing builds.
Best Farming Activities by Goal
| Goal | Best starting activity | What to watch |
|---|---|---|
| Immediate currency | Quests and normal monster farming | Travel time and recovery cost |
| Crafting materials | Mining, herbalism, fishing, or gathering | Current recipe demand |
| Targeted material drops | Items such as Rubble or Chomper can support recipes, quests or market demand | Confirm the current source and clear speed |
| Equipment | Monster farming and dungeons | Drop value versus clear speed |
| Long-term profit | Crafting and player sales | Material cost and market saturation |
| XP plus income | Quest objectives and researched monsters | Whether the route advances your build |
The most profitable route is often the one that advances two goals at once. A material route that also completes a quest or levels a life skill can outperform a slightly higher-value route that requires long travel and no progression.
How to Choose a Farming Spot
Do not choose a spot only because another player called it “best.” Test the route using the same time window and compare:
- Currency and valuable drops per run.
- XP and skill experience earned at the same time.
- Travel, inventory, and recovery time.
- Death risk and the cost of losing progress.
- Whether the drops have a known crafting or equipment use.
A safe route with consistent drops is usually better for a new character than a dangerous route with a higher theoretical payout.
Gathering and Crafting for Profit
Mining, herbalism, fishing, and gathering can turn travel time into resources. Do not gather everything automatically; focus on materials that support your build, current recipes, or items that players are actively buying.
Use item-specific pages before committing to a route: Rubble is a monster-drop material, Chomper is a fish consumable, and Wood comes from tree resources rather than Mining nodes.
Before crafting for sale, calculate the full cost:
- Materials you gathered or purchased.
- Any upgrade, recipe, or processing cost.
- The time required to gather and craft.
- The price of the finished item after competition.
An item with a high sale price is not profitable if its materials are more valuable when sold separately.
Monster Research Makes Farming Better
Research the monsters you farm regularly. Research can reveal more information about enemies and their drops, helping you decide whether a route is worth repeating and which target is more likely to provide a needed item.
When a monster is part of a quest, use that opportunity to combine quest XP, combat XP, skill growth, research, and drops. Move on when the route stops advancing at least one of your important goals.
Trading Requirements After the August 28 Update
Normal player trading is no longer an immediate early-game option. To unlock it, a character now needs:
- Level 25;
- completion of the Shepherd's Outskirts quest;
- completion of the Shepherd's Plains questline;
- completion of the Gevil's Beach questline.
A Kmitty Pass bypasses all of these requirements. Players who have not unlocked normal trading can still participate in dungeons and party quests that require dropping their exclusive objective items.
Before Level 25
Build income through level quests, villager requests, monster drops and gathering. Keep useful equipment and poorly understood materials instead of planning around immediate player-to-player sales. The Auction House and shop systems should not replace the progression steps needed to unlock trading.
After Level 25 and the Required Quests
Once trading is unlocked, compare direct trades, player shops and Auction House history before selling. The August 28 update also improved Auction House searches for Stats, Echo counts, stat tiers and specific Ring of Atlas skills, making it easier to compare unusual equipment.
Soul Crystal party pickups now follow the same participation rule as EXP: party members must be actively killing to receive a share. When testing a group farming route, compare active participation and clear speed rather than assuming every nearby party member receives equal currency.
Player Shops and Market Timing
The player economy rewards patience. Before listing an item:
- Check whether the item is used in a current recipe or upgrade.
- Compare several listings instead of copying the highest price.
- Decide whether immediate currency or future crafting value matters more.
- Avoid flooding the market with every copy of the same item.
Prices can move quickly in a new Early Access game. Recheck demand after patches, new guides, and content releases.
The Auction House shows current listings, how many copies sold during the week and a Price History view. Use those numbers before choosing a sale price. Listings last up to seven days, the base account limit is 10 active listings, and seller fees reduce the Soul Crystals you actually receive.
Common Farming Mistakes
Selling every material
Materials may be worth more when used in a recipe, upgrade, or build. Keep rare and poorly understood resources until you know their role.
Ignoring travel time
A route with a high drop value can still be worse if reaching it, returning, and sorting inventory takes too long.
Farming above your comfort level
Deaths, recovery, and lost XP reduce real profit. Choose the highest area you can clear consistently, not the highest area you can survive once.
Crafting without checking demand
Do not assume a crafted item is profitable just because its recipe is expensive or rare. Compare the material cost with the current player price.
FAQ
What is the fastest way to make money early?
Follow quests, farm monsters in your current level range, and gather useful materials along the route. This combines immediate rewards with progression instead of forcing a separate money grind.
Should I sell Soul Crystals?
Use them for current progression first and keep a reserve. The exact best spending choice depends on your equipment, quests, and current version.
Is crafting always more profitable than selling materials?
No. Compare the finished item price with the value of every ingredient and the time required to produce it.
What is the best farming spot?
The answer changes with your level, build, drop demand, and patches. Measure clear speed, travel time, deaths, and item value in the current version.
Related Guides
Sources and Verification
Checked on 2026-09-01 against the official August 28 patch notes, August 28 hotfixes, Quests, Auction House, Grinding, and Souls pages. Market prices remain server- and time-dependent.
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